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User Interface Design and Usability: Whys & Wherefores

Obvious and discoverable software distinguishes itself from the competition. A less than usable front-end can totally scuttle a brilliant back-end design. Although Windows applications and World Wide Web sites employ different technologies, they both rely on the same principles of user-centered design.

This session provides an introduction to the rationale and principles of user-centered design. With examples from Windows 95 and the World Wide Web, obviousness and discoverability, two vital elements of successful software, will be explored. It is intended for managers, developers, and user interface designers. More detailed illustrations of these concepts are presented in GUI Design Tips & Tricks, Pitfalls & Potholes and Compelling Website Design: What Works...What Doesn't.

Topics covered include

  • The Case for User Interface Design
  • The Case for Usability
  • The Case for User-Centered Design
  • User-Centered Design Principles

Read some quotes from people who have attended GUIguy's seminars...

More detailed information on any of these sessions is available by writing with your request.

And, BTW, the GUIguy is always looking for new examples of applications and websites that demonstrate both good and bad design and/or usability. If you see something that might be a candidate for inclusion in a seminar, let him know via email or send a message from the contacts page.

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